Archive for April, 2012
Just figured I’d drop a quick line to highlight sharpfilesystem, a virtual file system library for .NET and Mono. It looks pretty solid in its implementation (though I haven’t yet used it in anger, so who really knows?); my current plan is to use it as the basis for a mod infrastructure for a game using MonoGame but for right now I just figured I’d say “hey, look, it’s cool!”. LGPL licensed, which kind of sucks but it’ll work fine with the BSD-licensed library I have planned that’ll use it.
I put up a github mirror here.